![]() ![]() The studio's next game was Blood & Truth, which serves as the successor to the London Heist level. Developing titles for the virtual reality headset became the company's main focus. While VR Worlds received mixed reviews, "London Heist" was critically acclaimed, and the game was commercially successful. This engine was first used in PlayStation VR Worlds, which contained five virtual reality experiences: "The London Heist", "Into The Deep", "VR Luge", "Danger Ball" and "Scavenger's Odyssey". London Studio developed a virtual reality (VR) rendering technology, called LSSDK, which supports PlayStation 4 and PC. The studio was working on two AAA exclusives for the PlayStation 3 including Eight Days and the sequel to The Getaway, but both were cancelled by Sony Europe as Sony wanted to reallocate resources to other first-party games. It also created a lot of games for Sony's EyeToy webcam, and assisted the development of other Sony titles, such as Killzone 2 and LittleBigPlanet. The series sold more than 20 million copies within 6 years. ![]() As London Studio, the studio developed the SingStar series, which became extremely popular and helped broadened the appeal of the PlayStation 2 beyond the typical demographics of young male gamers. ![]() London Studio is established in 2002 following the merger of Psygnosis's Camden studio and Team Soho, the developer behind The Getaway. The studio has created more than 60 titles since it was established. The studio was most known for developing the SingStar series, as well as games for PlayStation's external peripherals including the EyeToy camera and the PlayStation VR virtual reality headset. ![]() Founded in 2002, it is a first-party studio for PlayStation Studios. London Studio is a British video game developer based in London. ![]()
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